Y2: To solve problems involving multiplication and division, using materials, arrays, repeated addition, mental methods, and multiplication and division facts, including problems in contexts.Ī simple introduction to division, (through sharing).Y2: To recall and use multiplication and division facts for the 2, 5 and 10 multiplication tables, including recognising odd and even numbers.Y1: To solve one-step problems involving multiplication and division, by calculating the answer using concrete objects, pictorial representations and arrays with the support of the teacher.The game is suited for players who like math games or want to practice division.Doggy Division Dinners A simple introduction to division in real-life situations.As space becomes more scarce on the playing field place more emphasis on making matches that remove tiles so you have more play options & potential matches to work with.If the central cells are already filled then try to keep adjacent cells open to make matches of new numbers you are given, or at least try to keep a space open near any 2 or 3 which can divide into many other numbers.If you have a number that is hard to play and few open spaces consider using the delete function.If you have a number you can play only after clearing a space out place that number in the keep cell.Try to keep center tiles clear as best you can & try to place prime numbers in or near the corners.Pay attention to the 2 “up next” tiles below the current tiles, as you may see a match for one of them and know which stone you need to keep clear.As you score points you level up, with the delete credit restored whenever you change levels.The third chain reaction scores 66 points.The second chain reaction scores 34 points.You can score combination chain reactions where a second or third match is made after the first set.Each number you decrement is worth 11 points.Each cell you clear out is worth 11 points. Each number tile you lay is worth a point.You are given a temporary keep cell which you can use repeatedly to temporarily store tiles.Each time you reach another level you get a delete credit which lasts until used, though you can only carry one deletion credit at a time.Your matches can set off chain reactions to further boost your score.For example, a 32 tile can be placed in between tiles valued at 4 and 8 and it would remove all 3 tiles at once. You can match more than 2 tiles at a time.Matches can be made vertically or horizontally, though not diagonally.When one tile is larger than the other the larger tile will be divided by the value of the smaller tile. When numbers precisely match both tiles will be removed.Place numbers next to each other where both numbers are the same or one number is a multiple of the other number.The larger board size gives you far more play options & makes it easier to set off chain reactions.The smaller board size makes it harder to make matches as you have fewer cells to work with.The next up number tile and 2 subsequent tiles are shown in the bottom center of the screen.The keep storage cell is shown in the lower right.The lower left has a delete cell which shows when the feature is charged up.Right of the level number your current score is displayed.Underneath the record score your current level number is shown.The upper right corner has the move undo button and a count for how many undo credits you have.The upper left corner shows your all time record score.Tap the screen with a finger to select number tiles and drag them into position.Use your mouse left click button to select number tiles and drag them into position.For each game mode your web browser automatically saves your high score.Select the orange and white 4×4 or 3×3 button on the welcome screen.Use the holding cell and discard feature for hard-to-play cells. Place divisible numbers in adjacent cells to divide them.
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